Computer science (sometimes called computation science) is the study of processes that interact with data and that can be represented as data in the form of programs. It enables the use of algorithms to manipulate, store, and communicate digital information. A computer scientist studies the theory of computation and the practice of designing software systems. UGC care journals in Computer science, Its fields can be divided into theoretical and practical disciplines. Computational complexity theory is highly abstract, while computer graphics emphasizes real-world applications. Programming language theory considers approaches to the description of computational processes, while software engineering involves the use of programming languages and complex systems. Human–computer interaction considers the challenges in making computers useful, usable, and accessible.
while (read(handle, &ch, 1) > 0) { if (ch == '\n' || j == sizeof(buffer) - 1) { buffer[j] = '\0'; // End current line j = 0; // Reset buffer index
if (strstr(buffer, searchStr)) { if (mode == 'f') { printf("%d : %s\n", i, buffer); break; } else if (mode == 'c') { count++; } else if (mode == 'a') { printf("%d : %s\n", i, buffer); } } i++; // Line number increment } else { buffer[j++] = ch; // Store character in buffer } }
if (mode == 'c') { printf("Total No. of Occurrences = %d\n", count); }
close(handle); }
int main() { char cmd[80], searchStr[20], filename[20], mode;
while (1) { printf("myShell$ "); fgets(cmd, sizeof(cmd), stdin);
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ReplyDeleteComputer science (sometimes called computation science) is the study of processes that interact with data and that can be represented as data in the form of programs. It enables the use of algorithms to manipulate, store, and communicate digital information. A computer scientist studies the theory of computation and the practice of designing software systems.
ReplyDeleteUGC care journals in Computer science,
Its fields can be divided into theoretical and practical disciplines. Computational complexity theory is highly abstract, while computer graphics emphasizes real-world applications. Programming language theory considers approaches to the description of computational processes, while software engineering involves the use of programming languages and complex systems. Human–computer interaction considers the challenges in making computers useful, usable, and accessible.
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ReplyDeleteFCFS algo
ReplyDelete#include
#include
#include
struct job
{
char name[20];
int at,bt,ct,tat,wt,st,tbt;
}job[10];
int n,i,j;
float avg_tat=0;
float avg_wt=0;
void take_input()
{
printf("Enter the no of jobs : ");
scanf("%d",&n);
for(i=0;ijob[j].at)
{
temp=job[i];
job[i]=job[j];
job[j]=temp;
}
}
}
}
// to calculate the tat n wt
void process()
{
int time=job[0].at;
for(j=0;j<n;j++)
{
job[j].st=time;
printf("| %d %s ",job[j].st,job[j].name);
time=time+job[j].tbt;
job[j].ct = time;
job[j].tat=time-job[j].at;
job[j].wt=job[j].tat-job[j].tbt;
printf("%d |",time);
}
}
//to print the output table
void print_output()
{
printf("\n\n");
printf("\n---------------------------------------");
printf("\n PName AT BT TAT WT ");
printf("\n---------------------------------------");
for(i=0;i<n;i++)
{
printf("\n%s %d %d %d %d",job[i].name,job[i].at,job[i].bt,job[i].tat,job[i].wt);
avg_tat=avg_tat+(float)(job[i].tat);
avg_wt=(float)avg_wt+(float)(job[i].wt);
}
printf("\n-----------------------------------------");
printf("\nTheavg of the Turn Around Time is %f",avg_tat/n);
printf("\nTheavg of the Waiting Time is %f",avg_wt/n);
}
int main()
{
int i;
take_input();
sort();
process();
print_output();
printf("\n\n");
for(i=0;i<n;i++)
{
//job[i].tbt=job[i].bt=rand()%10+1;
job[i].at=job[i].ct+2;
}
process();
print_output();
}
LFU
ReplyDelete#include
#define frame 3
int mem[frame][2]={-1,0,-1,0,-1,0};
int pagefault=0;
int n=15;
int a[]={7,3,5,8,5,8,3,6,7,3,6,7,8,5,3};
void mfu(int p)
{
int k,f=0;
for(k=0;k<frame;k++)
{
if(mem[k][0]==p)
{
mem[k][1]=mem[k][1]+1;
return;
}
}
printf("\n\n Page fault");
pagefault++;
for(k=0;k<frame;k++)
if(mem[k][0]==-1)
{
mem[k][0]=p;
mem[k][1]=0;
return;
}
for(k=0;k<frame;k++)
if(mem[k][1]<mem[f][1])
f=k;
mem[f][0]=p;
mem[f][1]=0;
}
main()
{
int i=0,k;
for(i=0;i<n;i++)
{
mfu(a[i]);
for(k=0;k<frame;k++)
printf("%2d",mem[k][0]);
printf("\n\n");
}
printf("\nTotal No of Pagefault : %d",pagefault);
}
MRU
ReplyDelete#include
#include
typedef struct queue
{
int data;
struct queue *next;
}Node;
Node *start=NULL,*last=NULL;
int pgfault=0,n,nof;
int a[80];
int n1;
main()
{
int i;
printf("\nHow many Frames\t");
scanf("%d",&n);
printf("\n\nEnter the no of page\t");
scanf("%d",&n1);
for(i=0;inext)
if(ptr->data==page)
return 1;
return 0;
}
void print()
{
Node *ptr;
for(ptr=start;ptr!=NULL;ptr=ptr->next)
printf("%d\t",ptr->data);
printf("\n");
}
void addlist(int page)
{
Node *ptr=NULL;
static int cnt=0;
ptr=(Node *)malloc(sizeof(Node));
ptr->data=page;
ptr->next=NULL;
if(start==NULL)
{
start=last=ptr;
cnt++;
}
else if(cntnext=ptr;
last=ptr;
last->next=NULL;
cnt++;
}
else
{
// start=start->next;
// last->next=ptr;
last->data=ptr->data;
}
}
#include
ReplyDelete#include
typedef struct queue
{
int data;
struct queue *next;
}Node;
Node *start=NULL,*last=NULL;
int pgfault=0,n,nof;
int a[80];
int n1;
main()
{
int i;
printf("\nHow many Frames\t");
scanf("%d",&n);
printf("\n\nEnter the no of page\t");
scanf("%d",&n1);
for(i=0;inext)
if(ptr->data==page)
return 1;
return 0;
}
void print()
{
Node *ptr;
for(ptr=start;ptr!=NULL;ptr=ptr->next)
printf("%d\t",ptr->data);
printf("\n");
}
void addlist(int page)
{
Node *ptr=NULL;
static int cnt=0;
ptr=(Node *)malloc(sizeof(Node));
ptr->data=page;
ptr->next=NULL;
if(start==NULL)
{
start=last=ptr;
cnt++;
}
else if(cntnext=ptr;
last=ptr;
last->next=NULL;
cnt++;
}
else
{
last->data=ptr->data;
}
}
Search shell
ReplyDelete#include
#include
#include
#include
#include
void search(char mode, char *searchStr, char *filename) {
int handle, i = 1, count = 0, j = 0;
char ch, buffer[80];
if ((handle = open(filename, O_RDONLY)) == -1) {
perror("Error opening file");
return;
}
while (read(handle, &ch, 1) > 0) {
if (ch == '\n' || j == sizeof(buffer) - 1) {
buffer[j] = '\0'; // End current line
j = 0; // Reset buffer index
if (strstr(buffer, searchStr)) {
if (mode == 'f') {
printf("%d : %s\n", i, buffer);
break;
} else if (mode == 'c') {
count++;
} else if (mode == 'a') {
printf("%d : %s\n", i, buffer);
}
}
i++; // Line number increment
} else {
buffer[j++] = ch; // Store character in buffer
}
}
if (mode == 'c') {
printf("Total No. of Occurrences = %d\n", count);
}
close(handle);
}
int main() {
char cmd[80], searchStr[20], filename[20], mode;
while (1) {
printf("myShell$ ");
fgets(cmd, sizeof(cmd), stdin);
if (sscanf(cmd, "search %c %s %s", &mode, filename, searchStr) == 3) {
search(mode, searchStr, filename);
} else if (strcmp(cmd, "exit\n") == 0) {
break;
} else {
printf("Usage: search \n");
}
}
return 0;
}
Count shell
ReplyDelete#include
#include
#include
#include
#include
// Function to count characters, words, or lines in a file
void count(char c, char *fn) {
int lc = 0, wc = 0, cc = 0, handle;
char ch;
handle = open(fn, O_RDONLY);
while (read(handle, &ch, 1) > 0) {
cc++;
if (ch == ' ' || ch == '\n') wc++;
if (ch == '\n') lc++;
}
close(handle);
if (c == 'c') printf("Total No. of Characters = %d\n", cc);
else if (c == 'w') printf("Total No. of Words = %d\n", wc);
else if (c == 'l') printf("Total No. of Lines = %d\n", lc);
}
int main() {
char cmd[80], s[20], fn[20];
while (1) {
printf("myShell$ ");
fgets(cmd, 80, stdin);
if (sscanf(cmd, "count %s %s", s, fn) == 2) count(s[0], fn);
else if (strcmp(cmd, "exit\n") == 0) break;
else printf("Usage: count \n");
}
return 0;
}
Typeline shell
ReplyDelete#include
#include
#include
#include
#include
#include
void typeline(char *s, char *fn)
{
int handle = open(fn, O_RDONLY);
if (strcmp(s, "a") == 0)
{
char ch;
while (read(handle, &ch, 1) > 0) putchar(ch);
}
else
{
int n = atoi(s);
char ch;
int lc = 0;
if (n > 0)
{
while (read(handle, &ch, 1) > 0 && lc < n)
{
putchar(ch);
if (ch == '\n') lc++;
}
}
else
{
// Count total lines
int tl = 0;
lseek(handle, 0, SEEK_SET);
while (read(handle, &ch, 1) > 0)
{
if (ch == '\n')
tl++;
}
lseek(handle, 0, SEEK_SET); // Reset file offset
// Skip lines and print the rest
lc = tl + n; // Calculate lines to skip
while (read(handle, &ch, 1) > 0)
{
if (lc <= 0)
putchar(ch);
if (ch == '\n')
lc--;
}
}
}
close(handle);
}
int main()
{
char cmd[80], o[20], fn[20];
while (1)
{
printf("myShell$ ");
fgets(cmd, /*sizeof(cmd)*/80, stdin);
if (sscanf(cmd, "typeline %s %s", o, fn) == 2) typeline(o, fn);
else if (strcmp(cmd, "exit\n") == 0) break;
else printf("Usage: typeline \n");
}
}
Typeline
ReplyDelete#include stdlib.h
#include string.h
#include unistd.h
#include fcntl.h
#include sys/types.h
include unistd.h
ReplyDelete#include fcntl.h
#include string.h
#include stdlib.h
printf("Usage: search f/c/a<string filename \n");
ReplyDeleteCount
ReplyDelete#include stdio.h
#include stdlib.h
#include string.h
#include unistd.h
#include fcntl.h
else printf("Usage: count c/w/l filename\n");
ReplyDeleteelse printf("Usage: typeline n/a filename\n");
ReplyDelete